Based on the Ethereum card game GU can be traded with ETH

GU Card is a competitive card game based on Ethereum ERC721. Simply put, it is a blockchain-based Hearthstone legend. Players need to collect a certain number of cards before they can play. During the game, players on both sides each hold a deck of 30 cards and compete in the round to reduce the opponent's health to zero to win. The GU card program will directly use 10% of card pack sales for the first World Championship, with a target amount of $1.6 million.

Based on the Ethereum card game GU can be traded with ETH

GU cards are similar to the popular CryptoKitties at the end of last year. They are a type of Ethereum collectibles. Each card is a unique ERC721 token. Different from traditional card games: game companies can modify card attributes, delete certain cards, etc., ERC721 cards are assets that truly belong to users, not just tamperable data in a game. With imToken 2.0, users can easily purchase and manage cards through the GU Card DApp.

Game Features

Can be traded with "Ether (ETH)"

Each card pack contains five Gods Unchained Genesis first-issue cards, each of which is a unique "Ethereum ERC721" token and can be encrypted and collected. This means that you take ownership of each card as if they were printed.

After the balance test, all card data will be permanently locked and can be traded between players without restrictions on any market. Genesis Cards are only released during the pre-sale period and are never sold after that.

Provable scarcity

Scarcity is a rough measure of how scarce a card is, and is permanently recorded on the blockchain. Scarce cards are not necessarily more powerful, but have a certain novelty effect and thus provide unique game strategies.

Thanks to the transparency of the "Ethereum" blockchain, we can prove the scarcity and exact quantity of each card in circulation. Mythic cards are the rarest and only one can circulate. We limit the number of Mythic cards to 4 per year, with two Mythic Titans hidden in pre-sale packs, and one that will be auctioned off shortly after the game's release.

limited edition

There are 380 Genesis cards in total, and Genesis cards can only be obtained by opening the pack during the pre-sale period. After the pre-sale, the open market will be the only destination for your Genesis card, as this card will never be released again.

Genesis cards can be used in ranked play, battle royale mode, and the Gods Unchained World Championship.

It's worth mentioning that they can also be used in any game built on Gods Unchained tokens.

Get ahead

If you purchase a pack during the pre-sale period, you will have early access to our beta. So you have more time to prepare for our World Championship and the opportunity to give us valuable feedback to improve Gods Unchained.

We love to listen to our community and communicate and work closely with game design experts, game economists, and industry legends to do everything we can to make the game more balanced, more competitive, and More fun.

Tournament Tickets

In 2019, Gods Unchained will host our inaugural World Championship. We will take 10% of the pack sales as tournament bonuses. Participation in the competition requires a tournament ticket, which is a fully tradable ERC20 token. a

These tokens can be purchased from other players and can be freely traded. If you want to buy, please join Discord.

gem card

There are three versions of gem cards, namely: Shadow version (5%), Gold version (1%) and Diamond version (0.2%). These patterns are only visual effects, but determine the scarcity of the card.

By combining multiple cards of low level, you can create Shadow, Gold, and Diamond cards. Five standard cards can be combined into a shadow card, and five shadow cards can be combined into a gold card. (You guessed it!) Five gold cards can be turned into one diamond card.

game method

basic rules

Gods Unchained is a turn-based competitive "collectible card game" where each match is a one-on-one battle between players, or between players and the computer, and the goal of each battle is to knock your opponent out 's health drops to zero. At the start of each match, players build a card combination with the cards they've collected, and then choose a "god" as their character. Each card combination includes 30 cards.

It's a free-to-play game that includes a core set of unlockable, non-tradable cards, as well as a weekly rotation of free cards. You cannot waste any cards in the game.

card type

In the game, each player takes turns doing actions, first obtaining mana (a regenerative resource), drawing cards, and then using "mana" to play those cards. Cards may be creature cards, spell cards, weapon cards, or special "god cards". Players can also gain a divine power. Powers can be used once per turn, with the exception of Ultimate Powers, which can only be used once per game.

Using your cards

The upper left corner of each card displays its "mana" cost. If the card is a creature, it will have a yellow and green gem in the lower corner. The number on the yellow gem is its attack value, indicating how much damage its attack caused, while the number on the green gem is the creature's health value, indicating the damage it took before it was destroyed and entered the "Void". Most creatures are marked with text explaining the special rules associated with this card.

Charms and Weapons

Cards without yellow or green gems are "Spell Cards" or "Weapon Cards". When you use a spell card, its effect is activated immediately. When using a weapon card, the weapon is carried by your "god". With this card, your "god" attacks your opponent for damage equal to the card's attack level. This card does not expire until the lifespan of this weapon becomes zero and it breaks.

Advanced gameplay

divine power

At the beginning of the Gods Unchained game, each player can choose a "power", and each "god" has three "regular powers" and one "ultimate power" to choose from. Ultimate power is a power that is powerful, but can only be used once. These "magic powers" can help players build their decks more flexibly and also reduce the frustration of building decks, especially when playing against tricky decks (which never actually match up) ). The choice of "power" can add strategic depth to each card combination. For example, when you are playing a Magic card combination, you can choose a defensive strategy and divine power if you are playing against a War card combination; if you are playing against a Death opponent, you can choose a more aggressive game style.

Plus, you can use your wits to build your deck of cards outside of your "god"'s area of ​​expertise. Instead of the typical aggressive style, you can build a very slow-paced, controlled combination of War cards. Your opponent may choose the wrong "magic power" to play and you gain an advantage.

Void

In the game Gods Unchained, when a creature dies, it moves to the void. This includes: Token creatures and your discarded creatures. The only exception is: "Destroyed Creatures". The souls of destroyed creatures are destroyed and then removed from the game. This is important when you are dealing with some card combinations that use "Void" creatures. Like the games "Half Life" and "Gatekeeper," this card allows creatures to travel back into the game from the void, allowing clever players to sabotage their opponent's plans.

Limited battle royale

In the Gods Unchained game, the "Battle Royale" mode is a limited form. A "Battle Royale" begins with many players picking 15 cards from their collections, free cards, and randomly selected cards to use as their deck. The winner of each match will snatch a few cards from the opponent's deck to continue the battle royale.

There are more twists and turns waiting for you as you progress to rounds 16 and 8, and you'll need more skills to power up, so think carefully about your options. This continues until there is only one player left. Rewards are based on your grades, and even top 8 grades are pretty good. Each account has one free entry to Battle Royale per day.

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